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Successful seed funded projects for 2025 include ScreenTales. Their R&D project focuses on Accessible Ambisonic Audio Maps (AAM’s) using Virtual Reality Audio (VRA). While working with blind creatives using ScreenTales’ ‘Ambisonic’ 3D microphone, they discovered their experience is equivalent to 8K VR goggles. ScreenTales will develop best practice for capturing VRA as an accessibility tool, doubling as a tested method of delivering VRA for all media.
Sylvia Strand Dolby Atmos Audio Engineer at ScreenTales said:
“We’ve discovered that ‘true’ 3d audio, delivered in ‘Dolby Atmos’, transforms the listening experience for people with sensory loss. In short, high end 360 audio is wonderful for enhancing entertainment, but it also has the potential to be a powerful accessibility tool.”